Co-op stealth sounds like something that could easily go horribly wrong everytime, even with friends, but it's still something that I'd like to eventually try. In the mean time, at least I can visualize the experience with the new co-op trailer for upcoming stealth sequel Styx: Shards of Darkness.
Instead of a separate set of missions, Shards of Darkness allows the campaign to be played with two players. With the "multi-layered sandbox" design and verticality of the levels, that sounds pretty neat. The game also lets you invite a friend to join your current session with its drop-in/drop-out system at any time, which is rather convenient.
The trailer understandably doesn't feature hilarious shenanigans, but it does show the advantages of having two sneaky goblins instead of one, as well as a bit of effecitent teamwork that looks almost fun as screwing up. Towards the end of the trailer, one player lures a cave troll onto a trap door, which the other prompty opens. Take other powers into account and there might more interesting and creative ways of cooperation to be found in co-op.
"Work together to create elaborate distractions, unleash dastardly synchronized assassinations, and run circles around larger enemies - every level and mission is playable in coop and will open a new array of gameplay possibilities," reads the description.
Since single-player and co-op share the same campaign, I guess it's important to know the story: "Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade..." That sounds pretty sinister, though two devious players can probably cook up some tactics that are even more frighteing.
Styx: Shards of Darkness releases on March 14 on PS4. Xbox One and PC.