BioWare thinks that good quality animations in video games are overrated, and that the upcoming Mass Effect: Andromeda is fine without them, it has been revealed.
"Good quality animations are totally overrated," said Lead Designer Ian Frazier on Twitter. "We don't really need them. Video game characters with awfully tired faces can express themselves just fine."
"It's not like they're going to ruin a dramatic or emotional scene with their lack of natural expression," he added in another tweet.
Two other BioWare employees later shed more light on the matter.
"It's all intentionally done," said BioWare Employee #1. "We wanted to be less serious with Mass Effect: Andromeda, but at the same time we wanted it to look somewhat serious. In the end, the team said, 'Screw it', and decided to implement crappy animations for a subtle layer of humour."
According to BioWare Employee #2, the team was "particularly proud" of the "Gotta Take A Shit" walking animation. "They thought that it would make a great source of unnecessary humour for players who probably weren't looking for them in the first place," she said.
"But it's not just for laughs. When you see your character doing the 'Gotta Take A Shit' animation, it means that he or she literally has to take a shit. It adds expertly-crafted tension to whatever scene it pops up in. It's totally brilliant."