Overwatch League is upon us and just like any other esports out there, there are a lot of technical terms that viewers have to understand to fully comprehend what is happening in the game or what the shoutcasters are trying to convey. We've compiled a list of abbreviations and terms that are often used during Overwatch matches so you won't have to scratch your head and keep wondering what does that sentence even mean.
Car Wash: Refers to a room or location, usually a chokepoint, filled with Symmetra turrets.
CC/Crowd Control: Abilities that allows players to force enemies into tough positions or off the map. For example, Reinhardt's Earth Shatter.
Cheese Comp: A team composition that is not considered to be standard.
Clutch: Performing under pressure, usually refers to the crucial moment that comes between winning and losing.
C9: When a team loses the match because no one was paying attention to the objective, or got off it accidentally. Derived from the esports team Cloud 9, who lost a match by forgetting about the payload.
Deathball: A playstyle focusing on the team sticking together and synergizing with others in order to win fights.
DPS: Damage Per Second. A measure of how much damage a player, hero, or weapon does. Usually used to describe a type of hero who specializes in dealing large amounts of damage in Overwatch.
Dry Push: A coordinated team attack where purposefully no-ones uses their ultimates, allowing them all to charge in order to then use them all at once in the next attack.
Flank: Surprise attack the enemy from the side or from the back instead of head-on. This is similar to harassing.
Frag: Competitive gaming term for a kill or elimination, first coined in the game Quake.
Gamesense: Awareness of the various events happening during the course of the match.
Grav: Short for Graviton Surge, the ultimate ability of Zarya.
Hitscan: Refers to bullets that hit if the enemy is lined up with the sights. For example, McCree and Soldier:76.
Meta: Short for "most effective tactic available". Usually refers to a preferred team composition or the top tier heroes.
Off-Tank: A Tank hero that can't protect their team the way a main tank can, but can still absorb a lot of damage, i.e. D.Va, Roadhog, or Zarya.
Overextending: Pushing too far forward in the direction of the enemy team and/or their spawn room.
Pocket – Refers to the tactic where one support hero is assigned to another hero and focus only on the hero they are assigned, almost exclusively refers to Mercy.
Scrim: A practice match between two teams.
Space Jam: The combination of Zarya's Graviton Surge and Doomfist's Meteor Strike, often used in esports casting.
Splash Damage: Some weapons can hit multiple enemies at once with a single projectile's splash damage.
Staggering: A series of individual players running in one-by-one to fight or contest the objective but being hopelessly killed.