It’s a fact that console makers need full third-party support for their products to thrive, as one can only depend so much on first-party games. Nintendo learned this lesson the hard way with the Wii U, as the lack of third-party games was one of the reasons why it’s the worst-selling console produced by the Japanese company. While it wouldn’t take much for them to improve on the Wii U’s selection of third-party games, Nintendo creative director Shigeru Miyamoto has told investors that the Switch is designed to attract developers to it.
The entire transcript of Nintendo’s corporate management policy briefing can be viewed on their website. Miyamoto mentioned how the system supports the Unreal and Unity engines, as well as their Nvidia graphics tech to allow developers easier ways to port PC games to the Switch. Nintendo is also aware that their latest home console doesn’t boast an amazing launch lineup, but they seemed confident that the situation will improve.
“In addition, third-party developers who are making software for PC can now easily adapt that software to work on our platform”, said Miyamoto. “In the current development environment, Iʼd say that it would take less than a year for them to port a PC game to Nintendo Switch.”
As much as Nintendo is confident that they’ll get the third-party support that they need, it also depends on whether the support is warranted in terms of potential sales. One of the reasons why the Wii U did so badly in the market is due to lackluster sales figures on third-party games as opposed to Nintendo titles, causing third-party developers to stop making games for the system. A prime example will be EA’s FIFA 13 and Madden 2013 being the only sports title on the Wii U. At least EA has pledged their support to the Switch for the time being with a custom built FIFA 18, though only time will tell whether it’ll be a successful partnership over the long run and whether other third-party developers will do the same.
Source: VG 24/7