The internet has found a new obsession in the form of Mass Effect: Andromeda’s weird animations, which were mainly prevalent on the characters’ faces during dialogue sequences. It’s all fun and games as we are living in an age where memes rule the internet, until the fiasco associated with BioWares’s third-person RPG reached the point it’s considered as toxic.
EA’s motion capture personnel in Vancouver, Allie Rose-Marie Leost has been subjected to massive abuse from fans, who put the blame on her for Andromeda’s awkward facial animations. It escalated to the point where it forced BioWare to step in with a post on their Twitter account:
Leost was put in the limelight after she was assumed as the lead animator for the game, following an Internet witch hunt by the fans leading to the discovery of her social media posts. This accusation turned out to be untrue, but the damage has already been done with fans flooding her social media accounts with hateful messages.
This is only one of the many cases where beloved franchises such as the Mass Effect series bring out the worse in their fans, but it’s still worrying to see it happened nonetheless. Toxicity knows no bounds, yet it shouldn’t be prevailing, so we hope there’ll be something else to talk about for Mass Effect: Andromeda once the review embargo is lifted for the game.
With that said, we can “look forward” to getting stuck with the animation issues for quite some time, as lead designer Ian Frazier has confirmed on Twitter saying that the day one patch won’t be coming with a fix for it. He also said that there’ll be more upcoming patches, but it’s still unclear what issues of Andromeda that they’ll address.
Source: Push Square