League of Legends Preseason Update is a handful to comprehend with changes to Runes, IP, Blue Essence, and more

By Kurtis Chan on Sep 26, 2017

League of Legends Preseason will begin shortly after Worlds 2017 comes to an end, which means we have slightly more than one month before things change for 2018 season. The main changes that will be coming to the game are Runes Reforged, IP, Blue Essence, and more. There are a lot of things to digest so let's get right into it.

Discover New Runes

As mentioned a few months back, Riot is combining runes and masteries into a single, streamlined system that you can use to adapt and customize your playstyle in champ select. Runes Reforged concentrates your pre-game power into a focused set of options, so every choice matters more. All 60 of the new runes are free. There are 5 different categories of runes: Precision, Domination, Sorcery, Resolve, Inspiration. Let's take a look at the Keystone Runes for each category.

Precision

The Precision category grants improved attacks and sustained damage and it benefits ADCs a lot.

1. Press the Attack

Attacking the same champion grants endlessly stacking attack damage (1.5-4 AD per stack, doubled for melee champion). When you switch targets you keep half of your stacks.

2. Lethal Tempo

1.5 seconds after damaging a champion gain 30%-80% attack speed (based on level) for 3 seconds. Attacking a champion extends the effect to 6 seconds. Lethal Tempo allows you to temporarily exceed the attack speed limit.

3. Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized. Energized attacks heal you for 5-50 (+0.10 Bonus AD, +0.20 AP) and grant 30% increased movement speed for 1 second.

Domination

Domination will give Assassins extra burst damage and Junglers a target access.

1. Electrocute

Hitting a champion with 3 unique attacks or abilities within 2 seconds deals bonus adaptive damage.

  • Damage: 60-220 (+0.50 bonus AD, +0.3 AP) damage.

2. Predator

Enchant your boots with the active effect 'Predator.' Channel for 3 seconds out of combat to gain 45% movement speed for 15 seconds. Damaging attacks or abilities end this effect, dealing 60 - 140 (+0.2 bonus AD)(+0.3 AP) bonus adaptive damage. Starts the game on cooldown and goes on cooldown if interrupted while channeling.

3. Dark Harvest

Champions, large minions, and large monsters drop soul essence on death. Collecting souls causes your next attack on a champion or structure within 20 seconds to deal bonus adaptive damage. Bonus damage: 60-100 (+0.15 bonus AD) (+0.1 AP) + soul essence collected.

  • Champion souls grant 10 soul essence.
  • Monster souls grant 2 soul essence.
  • Minion souls grant 5 soul essence.

Sorcery

Empowered abilities and resource manipulation for Mages and Supports.

Summon Aerie

Your attacks and abilities send Aerie to a target damaging enemies or shielding allies.

  • Damage: 10+40 based on level +0.1AP or +0.15 bonus AD
  • Shield: 40-100 based on level +0.25AP or +0.25 bonus AD
  • "Spirit" cannot be sent out again until she returns to you.

2. Arcane Comet

Damaging a champion with an ability hurls a comet at their location. Damage (Adaptive): 40-100 based on level (+0.2AP and 0.35 bonus AD)

3. Phase Rush

Hitting an enemy champion with 3 unique attacks or abilities within 2 seconds grants 30 - 60% Movement Speed based on level.

  • Melee: Additionally, gain 75% Slow Resistance for the duration.

Resolve

Enhanced durability and crowd control for Tanks.

Grasp of the Undying

Every 4 seconds in combat, your next basic attack on a Champion will:

  • Deal bonus damage equal to 3% of your max health
  • Heal you for 1.5% of your max health
  • Permanently increase your health by 5
  • Ranged Champions: Damage and healing are halved and gain 2 permanent health instead.

2. Guardian

Right-clicking an allied champion places a guard on that ally for 3 seconds. Before you or that ally would take damage, you're both granted a shield for 2.5 seconds. 45 second cooldown, 6 seconds if the shield doesn't activate.

  • Shield total strength: 110-250 +(0.15 AP) + (+10% bonus health).

3. Aftershock

After immobilizing an enemy champion, increase your current Armor and Magic Resist by 10%+30% for 2.5 seconds. Then, after 2.5 deal damage to nearby enemies.

  • Damage: 40-140 (+3.5% of your maximum health) adaptive.

Inspiration

Creative tools and rule bending for everyone!

Glacial Augment

Basic attacking a champion slows them for 2 seconds (6-3 second per-unit cooldown). The slow increases in strength over its duration. Ranged attacks slow by up to 25%-40%. Melee attacks slow by up to 35%-50%. Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5 seconds, slowing all units inside by 50% (max 3 rays per item use).

2. Summoner Specialist

Gain 15% Summoner Spell cooldown reduction and you can swap one of your Summoner Spells to a different one at the shop for 1 Summoner Shard. Gain your first Summoner Shard at 2 minutes, and another every 6 minutes after (Max 2 shards). Buying a Smite won't grant access to Smite items and you cannot have two of the same Summoner Spells.

3. Coming Soon!

Level Beyond 30

Riot Games has decided to remove the player level 30 cap, and the new cap is… infinity! We're also replacing the IP grind with a revamped rewards system that levels up with you.

 

Level Up, Get Loot

Instead of getting IP after every game, you'll receive an unlocked chest each time you level up. Capsules contain champ shards and blue essence, and if you hit special milestone levels, you'll earn special rewards like gemstones or rare emotes.

IP Turns Blue

To tie all these changes together, Riot is connecting the leveling and loot systems by merging IP and blue essence. The newer, bluer essence will work in all the places IP and BE worked before, including loot and the champion store. And everything in the store will cost the same as it did in the old, IP-based system—for example, it'll be 6300 BE for a newer champ like Kayn.

With runes soon becoming free,  for every rune or rune page you bought before the 2017 season began, Riot will reward you a little blue gift. Runes purchased during the 2017 season will be fully refunded.

Enter The Essence Emporium

The transition will leave some of you with more blue essence than you know what to do with, so Riot Games got something extra planned for everyone. At the start of Preseason, after converting your IP into blue essence, we'll open up a limited-time blue essence store. You’ll be able to purchase things like ward skins, chromas, and (especially for veterans) a few super-rare items like the URFWick skin.

Veteran Rewards

You've put in serious hours on the Rift. Show off your veteran status with an exclusive emote. The more you've played, the better your emote will be.

Preseason will be live on November 8th, and you can expect more updates this preseason, including balance changes for every single champion in the game to support Runes Reforged. You can head over to the Preseason webpage to theorycraft some new rune builds. Be sure to look out for the patch notes on November 7th, the day before preseason hits.

 

0%
Happy
0%
Inspired
0%
Amused
0%
Sad
0%
Annoyed
0%
Angry
Kurtis Chan
About the Author
Assistant Editor at Gamehubs who is an e-Sports enthusiast (mainly on League of Legends and Overwatch). Still saving up for a PS4.....
Comments
Subscribe to Edge today
We need a new party member