As always, San Diego Comic Con (SDCC) is the ultimate convention to go to for pop culture lovers; from comics to movies to even video games. In this year’s SDCC, Capcom went behind the scenes in revamping the classic Resident Evil 2.
During the panel, Resident Evil 2 producer Yoshiaki Hirabayashi shared current development updates for the survival horror game including concept arts, character designs and more. Here are 5 new updates from SDCC that you should know about Resident Evil 2 Remake:
When the announcement video was uploaded 3 years ago clarifying that Capcom is bringing back Resident Evil 2 to modern consoles, fans have been eagerly waiting since then. During the PlayStation’s E3 2018, the crowd went wild (including myself) watching the all-new Resident Evil 2 trailer introducing the two iconic characters, Leon and Claire, back to square one in Racoon City.
Hirabayashi revealed that Resident Evil 2 is not just a remastered version but a complete redesign from top to bottom. This remake is set to revive Resident Evil 2 in a new light including the Racoon City Police Department and the surrounding environment of Racoon City.
As Racoon City has been revamped in the game, so has the two famous characters in the Resident Evil series. Although the concept art hasn’t released publicly by the developer, you can view the photos shared by people who attended the panel via Resetera.
Known for having one of the worst first days on the job as a police officer in Racoon City, Leon S. Kennedy is redesigned by giving more thought of a youth and inexperienced rookie in the police task force, thanks to modern photorealistic graphics. By retaining the original costume from 10 years ago, PlayStation Blog revealed Capcom used photogrammetry technology to construct a physical version of Leon’s costume. This technology allowed them to scan his clothes in finer details and more changes can be made afterwards.
The next hero, Claire Redfield travelled to Racoon City in search of her brother, Chris. Similar to Leon, Claire is also refashioned using the same technology, scanning the real world costume to provide superior details of her outfit. However, her new outfit ditched the hot pants as opposed to her original clothing and further detailing her jacket’s “Made in Heaven” emblem. In the panel, the developer shared a scene of Claire riding into the city with an official Harley-Davidson motorcycle. Check out her new look on the red bike below:
The Harley-Davidson motorcycle is an actual rendering from Claire’s original bike in 1998’s Resident Evil 2. Racoon City must be wet all the time, even Claire couldn’t escape the rain at a gas station.
To evoke a greater feeling of quintessential survival horror game, Capcom put major two focus imbued in the game which are the sensation of wetness and darkness. The outbreak event that took place in rainy Racoon City was filled with puddles and flooding areas while the other areas were covered by the swarm of undead and other terrors awaiting you in the darkness.
In tandem with the rainy environment, zombies are designed in the same manner of dilapidated mess leading to rotten and ghastly monsters that you dread every run into the vicious zombies. Believe it or not, some of the zombies were apparently designed based on several members of the developers!
Before wrapping up the panel, Capcom announced the Resident Evil 2 Collector’s Edition which includes the full game, 12” figure of a police rookie Leon, art book, costumes, soundtrack and many more. However, the Collector’s Edition is only available in North America. The Leon figure is based on the actual in-game character model and has detachable parts.
Here’s hoping that this Collector’s Edition won’t be limited for North America but also include other parts of the world as well!
During the panel, the developers said that they wanted to make a new game instead of a remake and they dedicated their effort as a giveback for the fans. The Resident Evil 2 Remake will relive the nightmares of Racoon City’s outbreak on PC, PS4 and Xbox One on 25 January 2019.
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